Building a World Map with only 500 bytes
Building a World Map with only 500 bytes Iwo Kadziela (assisted by Codex) figured out a way to generate a credible ASCII world map using 445 bytes of data: The key trick is to use deflate compression, which is then wired together using this neat snippet of JavaScript. I didn't know you could use fetch() with data: URIs like this: fetch('data:;base64,1ZpLsgIxCEXnrM...==').then( r => r.body.pipeThrough(new DecompressionStream('deflate-raw')) ).then( s => new Response(s).text() ).then( t => b.inner...
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