Floor and Ceil versus Denormals on CPU and GPU

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Programming, graphics, games, media, C++, Windows, Internet and more... Sorry, you need Javascript on to email me. --> Main PageBlogProductionsAbout Blog » Floor and Ceil Versus Denormals on CPU and GPU Sat 23 May 2026 Recently, I dove deep into floating-point numbers and their behavior. Somehow, this topic haunts me in my programming practice since I created Floating-Point Formats Cheatsheet back in 2013 and also released a comprehensive article The Secrets of Floating-Point Numbers in 20

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