Generalized CliqueBots in Open-Source Game Theory
In this post, I suggest the notion of an interface-relative CliqueBot in open-source game theory. Such a bot cooperates only with the likes of it – from the point of view of a finite number of probing functions. There are several reasons the notion could be valuable. First, it suggests a perspective where programs are secondary to the interface they use – or at least are to be regarded in the context of this interface. This helps put existing bots within one coherent picture and points to their ...
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