Interpretable experiential learning based on state history and global feedback

·ArXiv cs.LG··

arXiv:2605.00940v1 Announce Type: new Abstract: A new interpretable experiential learning model based on state history and global feedback is presented. It is capable of learning a behavioral model represented by a transition graph between sets of states, with transitions attributed with utility and evidence count. This model is expected to be suitable for solving reinforcement learning problem in resource-constrained environments. The model was thoroughly evaluated on the OpenAI Gym Atari Break...

Read full article →

Related Articles

Accelerating Gemma 4: faster inference with multi-token prediction drafters
amrrs · Hacker News · 3d ago
ProgramBench: Can language models rebuild programs from scratch?
jonbaer · Hacker News · 1d ago
ZAYA1-8B matches DeepSeek-R1 on math with less than 1B active parameters
steveharing1 · Hacker News · 1d ago
OpenAI’s o1 correctly diagnosed 67% of ER patients vs. 50-55% by triage doctors
donsupreme · Hacker News · 6d ago
A couple million lines of Haskell: Production engineering at Mercury
unignorant · Hacker News · 6d ago