SIMD for Collision

·Hacker News··

In a previous post SIMD Matters I discussed the big wins I got from graph coloring to make the contact solver faster. That same approach exists in Box3D. I like to call this approach “wide SIMD”. The idea is to process multiple work units at the same time. In the contact solver this means solving four contact points at the same time. This is different from “narrow SIMD” where a 3-vector (xyz) is put into a SIMD register and then standard vector math is expressed as SIMD i

Read full article →

Related Articles

Tao: Open math problems being non-renewably mined by AI
_alternator_ · Hacker News · 12h ago
Navier-Stokes – Tristan Buckmaster [pdf]
procedurecall · Hacker News · 1d ago
The Navier–Stokes Millennium Prize Problem
tosh · Hacker News · 3h ago
LG TVs caught spying even when offline or on standby
sbulaev · Hacker News · 16h ago
Kimi K3 (2.8T) at 1 token/s on a MacBook Pro, streamed from four SSDs
Argonautlabs · Hacker News · 12h ago