When does a chess transformer “see” a knight fork? An initial result from logit lens and attention patterns
(parts 2 and 3 to follow)Summary of this postThis post is on the results of a mechanistic interpretability project aimed at understanding the internals of Maia 3: a transformer based chess bot trained to imitate human play at a chosen skill level, rather than to play optimally. My aim is to locate and causally describe one chess tactic in the Maia 3 engine. In this part 1, I describe strong correlational evidence that the knight-fork policy logit snaps into place after block 5’s attention layer....
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